The ABC Carpet is an educational toy designed for use by children with cognitive disabilities. The set includes the carpet with a square representing each letter of the alphabet (upper and lower case) and a corresponding picture and a set of matching square pieces. Designed to encourage coordination development and matching and letter-recognition skills, the carpet and pieces are crafted of 100 percent polyester double stitched over dense foam backing. The carpet folds for storage and a zippered
Asl Tales And Games For Kids 1: Woof Woof Way
ASL Tales and Games for Kids 1: Woof Woof Way is an American Sign Language (ASL) training program designed for use by children who are deaf or hard of hearing. This is the first in a CD-ROM series with stories that happen in the neighborhood of Paws, the signing dog. Each piece of software in the series contains three stories and 10 games. In addition to Paws, there is a central group of characters (neighborhood children), most of whom are deaf, hard of hearing, or multiply disabled, and represe
Balance Fish (Model W39569)
The Balance Fish, model W39569, is a balance training device designed for use by children with balance or neurological disabilities. This activity is designed to aid in strengthening motor skills and developing coordination and tactile perception and consists of a set of four fish made with a hard plastic surface with non-skid artificial rubber structures. Each fish is fitted on an inflatable base where air pressure can be adjusted to create different levels of difficulty. SIZES: The set include
Bingo Made Easier
Bingo Made Easier is a game designed for use by seniors and individuals with low vision or fine motor or grasping disabilities. Instead of small numbered balls for calling, this version of Bingo uses flash cards. Metal Trays provide a tactile gameboard for large magnet-backed markers with raised edges. The Bingo caller has an easy maintenance number card with a Dry Erase marker and cloth for recording and cleanup. The set includes six metal trays, six Bingo cards, 156 magnets, one one masterboa
Cherry Pie Treats
Cherry Pie Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many cherries they receive to place on their laminated piecrust mats. The object is to fill the pie with cherries. Players pick up the cherries, strengthening fine motor and grasping skills.This game can also be used to study fractions. The set includes six
Children's Sign Language Playing Cards & Sign Language Playing Cards
The Children's Sign Language Playing Cards are a game designed to reinforce sign language skills. The deck consists of 53 colorful cards with pictures, words, and signs for use in playing Go Fish, Old Maid, and Concentration. The Sign Language Playing Cards are a similar deck of cards designed for adult players of varying skill levels.
Clever Twist is a motor planning skill activity designed for use with children with upper extremity disabilities. Available in Math or Spelling models (each sold separately), this educational game has the user rotate any combination of the unit's seven sections to line up the solutions to math problems, learn number formation, or work on counting skills or to spell more than 300 words correctly. Manipulating the game unit aids in the development of bilateral coordination and motor skill planning
Click And Create Articulation Board Games Software (Model N59-9)
Click and Create Articulation Board Games Software, model N59-9, is speech remediation game software designed for use by speech therapists to create board games for children with speech disabilities. The program contains thousands of words and pictures that represent all articulation sounds, and can be used to create personalized games that motivate students to practice. The user can add words to the master list and code them by sound, position, and number of syllables for use on game boards. Bo
Color & Shapes Game
The Colors & Shapes Game is an educational game designed for use with children with cognitive or perceptual disabilities. Children learn colors and shapes as they spin to collect tiles used to complete their individual gameboards. A mystery scene is revealed for each player, piece-by-piece, as they turn over and collectcolor and shape game tiles.
Community Bingo is an independent living skills tutorial in a game format designed for use with individuals with cognitive and communication disabilities. This game teaches community life skills words using Mayer-Johnson Communication Picture Symbols (see separate entry). The set includes 20 picture bingo cards, 60 word and symbol flash cards, and 180 markers.
Con-Sign-Tration 1, 2, 3, & 4
Con-SIGN-tration 1, 2, 3, and 4 are memory improvement and sign language programs designed for use by individuals who are deaf or hard of hearing. Each program comes on a CD-ROM that includes game programs that teach over 250 words in sign and English. Games can be played at two levels of difficulty. The program keeps score and randomizes every time it is played. Words are taught in 10 categories. In Con-SIGN-Tration, the categories are actions, numbers, time, food, colors, animals, people, oppo
Cookie Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many chocolate chips they will receive to place on their laminated cookie mats, with the object of filling their cookies with chips. Players use tweezers to pick up the chips, strengthening fine motor and tripod grasping skills. The set includes six laminated mat
Crazy Darts is an audible video game program designed for use by players who are blind or have low vision. The player hears a dart panning at a random speed from left to right or from right to left, and uses the spacebar to shoot the dart. The closer the dart is to the center when the player shoots at it, the more points the player gets. When the player shoots a total of ten darts, the player is told his or her score and asked if he or she would like to play again. The maximum attainable score i
Cup And Ball Game.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Coordination game involving throwing and catching a small ball in a container. Instructions for making a ball catch game in two ways: one using a 2 1/ 2 inch diameter plastic funnel, one with a plastic squeeze bottle of the same diameter with a handle fastened into the neck. A string is then attached to the tip of the cup and to a 1 inch rubber or plastic ball fastened to the other end, leaving about 26 inches of string. SKILLS REQUIRED: Assembly. AUTH
Dalmation Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many spots they receive to place on their laminated dalmation mats. The object is to cover the dalmation with spots. Players pick up the spots, strengthening fine motor and grasping skills. The set includes six laminated mats, 180 playing pieces, and dice.
Dodge Discs (Model 7376)
Dodge Discs, model 7376, is a battery-operated toy designed for use by children with severe physical or upper extremity disabilities. This toy comes with 40 discs, a launcher, a metallic paddle or handle, and a speed adjustment control device. The user loads 10 discs and pushes down on the metallic paddle or grasps the black handle. The discs then shoot across the room. The launcher is on a lazy Susan to allow more aim control, and the speed adjustment device controls how fast the discs are rele
Finger Alphabet Lotto Game
The Finger Alphabet Lotto Game is a sign language training game designed for use by individuals with hearing disabilities. Designed for two to eight players, this matching game may be played two ways and teaches and reinforces manual alphabet skills.
Floor Skittles (Sportime Item No. 1583302) is a bowling game for independent play by children and adults with disabilities. Marbles are rolled down a 19-inch high wooden ramp, which the user directs toward the Skittle Pins. The pin end is slightly raised so that the marbles will automatically return to the bowler. A marble pick-up aid is supplied. The pins have been tethered to a control mechanism that runs underneath the board. A ring at the bowler's side may be pulled to reset the pins. The bo
Guess How I Feel? Game
The Guess How I Feel? Game is an interactive game, designed for children (including users who are on the autism spectrum and users with speech and language delays) to provide social skills training, to help them understand feelings and reactions to different situations. Also to show them how to recognize and describe what they see in other people's expressions. Players take turns sharing and guessing each others reactions to 50 situations vividly pictured on cards. Examples include dropping an i
Hide 'n Seek Farm
The Hide 'N Seek Farm Game is an interactive educational toy designed for use by children with cognitive or learning disabilities. This electronic talking unit offers three one-player and three two-player games to teach colors and size relationships, as well as elementary deductive reasoning memory skills. The game board features a whimsical farm setting and frogs that move across the board independently. POWER: Uses four C batteroes (not included).
Kaleido-Dome With Shapes (Model 778)
The Kaleido-Dome with Shapes, model 778, is a sensory integration activity designed for use by children with fine motor, neurological, visual, or cognitive disabilities. This interactive toy enhances matching, grasping, and releasing skills. The toy has a base into which twelve shapes with knobs are fitted. When a shape is fitted into the base, a light is activated; when all twelve shapes are in place, the large center dome lights up, music plays, and the shapes in the dome dance.
Keep Quiet is a sign language training game designed for use by individuals with hearing disabilities. Players ages seven through adult throw wodden cubes depicting the sign language alphabet and race the timer to form words in sign. The game includes wooden cubes, a dice cup, a sand timer, and instructions.
Keep Quiet Reword
Keep Quiet Reword is a sign language training game designed for use by individuals with hearing disabilities. Players ages seven through adult use the 60 plastic-coated cards, which show the hand positions for the sign language alphabet on one side and alphabet letters on the other, to create words of four or five letters. This game is playable five different ways and can involve from one to six players.
Leapfrog's Phonics 500
LeapFrog's Phonics 500 is an interactive educational toy designed for use by children between the ages of four and seven years of age with cognitive or learning disabilities. This talking unit teaches the alphabet, phonics, spelling, and rhyming and features six different games for one or two players. During the games two frog racers on the track on top of the unit, Mario Frogetti and A.J. Rivet, race to the finish line. Special visual effects on the unit's liquid crystal display (LCD) screen an
Left Neglect Puzzles
These two sets of magnetic Left Neglect Puzzles are designed for people who are recovering from a head injury, who have “left neglect,” also known as Hemispatial neglect, in order to challenge them to see the other side of the puzzle and to solve it. Also serves to develop problem solving skills. Each puzzle has one side already completed. Each order comes with three puzzles. Puzzle packs come in butterfly/flower/leaf or face/house/peacock combinations. Magnets are easily cleaned.
Leopard Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many spots they receive to place on their laminated leopard mats. The object is to cover the leopard with spots. Players pick up the spots, strengthening fine motor and grasping skills. The set includes six laminated mats, 180 playing pieces, and dice.
Make-A-Dollar Card Game
The Make-A-Dollar Card Game is a money management tutorial and training system designed to teach and reinforce coin recognition to people with cognitive disabilities. The set includes 50 cards and instructions for 5 games. The basic Make-A-Dollar game has players collect cards to enable them to make a dollar total. Make-A-Match has all the cards face up on the table while 2 or more players match like amounts. To play How Much, one player names an amount while others search for cards to equal th
Memory Board Game
CUSTOM ADAPTATION PURPOSE: To provide a group memory improvement activity at a day center for seniors. The center had requested a large, lightweigheight board game that could be mounted on a whiteboard stand and removed when not in use. The game requires players to choose two numbers from the array on the board, and if the pictures on the reverse match, the player keeps the pair. The winner is the player with the greatest number of pairs. To make the board, a piece of Masonite was cut to size a
Mystery Of The Superintendent's House
The Mystery of the Superintendent's House is a sign language training game designed for use by children and adults who are deaf or who otherwise know sign language. Designed for two players through a large group in team aged 10 and up, this game uses a signed videotape to present the mystery of the superintendent's house which the players must solve before the house is torn down
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Ten sided top with numbers; can be played by several people with the numbers added for scores. Plywood disk 6 inches in diameter marked into ten equal wedges and cut to make a ten sided figure with the segments numbered 1 to 10. A dowel, 3/8 inch by 5 inches, is glued into a hole drilled through the middle of the disk. Includes drawings. SKILLS REQUIRED: Woodworking. AUTHOR: Caston, D TITLE: Easy to Make Toys for Your Handicapped Child REF: London, Eng
Oops, Holey Socks
Oops, Holey Socks is an independent living skills tutorial game designed for use with individuals with cognitive disabilities. Appropriate for males and females from teens through seniors, the game requires players to match cards to pictures on the game disk and discuss the piece of clothing or grooming aid depicted and its use. The game includes two game disks (one male and one female version), two decks of cards, dice, 20 clothespins, and an instruction manual.
Pathway Challenge (Model 3080)
The Pathway Challenge, model 3080, is an maze game designed to provide bilateral activity that enhances fine motor skills for individuals with little or no motor skills in their upper extremities. It is an eye hand coordination activity that gives proprioceptive and auditory feedback. The side bars can move independently or together depending on the path drawn by the therapist. Simple paths can be drawn so that only one hand is required or more complex paths can be used to require the simultaneo
Picture And Word Cards.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Picture cards to teach object recognition. Card stock with pictures from magazines of common objects glued on, lightly varnished to help them last longer. The name of the object could be printed as well. Includes drawing. SKILLS REQUIRED: Assembly. AUTHOR: Caston, D TITLE: Easy to Make Toys for Your Handicapped Child REF: London, England: Souvenir Press: p 114-115. Also available from Prentice-Hall, Englewoods Cliffs, NJ. NARIC CALL NUMBER: R3463 PAGES
Rainbow Egg And Spoon Set
The Rainbow Egg and Spoon set is a game designed to develop balance and motor skills. Allows players to play the classic relay game without the hassle of cleaning broken eggs. Set includes six plastic eggs and six wooden spoons.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Game of skill involving rolling a ball into holes in a wooden board. Plywood board 18 inches square with 5 holes, a little larger than tennis balls cut into it and numbered for scoring, and a batten fastened to the back to make it tilt. Tennis balls or balls of a similar size are rolled along the floor and up the board, aimed at the holes. Includes instructions and drawings. SKILLS REQUIRED: Woodworking. AUTHOR: Caston, D TITLE: Easy to Make Toys for Y
Rummikub Original With Braille
Rummikub Original with Braille is a braille game designed for use by individuals who are blind or have low vision. This game is played like Rummy, but is played with tiles instead of cards. Players build runs of the same color or sets of the same number. The numbers are in high contrast colors, and the numbers and colors are labeled in braille. The set includes 106 tiles and 4 tile racks.
CUSTOM ADAPTATION PURPOSE: To enable seniors and individuals with fine motor disabilities or arthritis to play a rummy tile game. The tiles of the Rummy-O game were large enough to handle, but the holders that displayed and supported a hand of tiles proved unstable and the legs tended to fall off or collapse. New holders were fashioned of wood and a triangular support was fastened to the back of each holder to support it at an angle. The holders were painted and a piece of PVC plastic was attac
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Game of skill requiring eye-hand coordination. Materials include a plywood base 10 by 10 inches with a wooden dowel 1/2 inch by 12 inches fastened in the middle; a piece of string is fastened to the top of the dowel and tied around a weight such as a walnut. Ten skittles - pieces of 1 inch dowel or broom handle 3 inches high - are arranged in a wide circle around the post. The object is to drop the weight so the string wraps around the pole then the we
Social Skill Builder I & Ii
Social Skill Builder I and II are board games designed for use by children and adults with autism or cognitive disabilities. These two board games teach social, interpersonal, safety, and problem-solving skills. Game I is designed primarily for children ages 6 to 13. It utilizes GO DO cards to help children practice initiating social interactions, greetings, and conversation skills. The WHAT IF cards help children learn problem-solving techniques for common situations, and the MIRROR cards help
Sonic Match is an audio video game program designed for use by players who are blind or have low vision. In this game, similar to Bop It, the player uses the four arrow keys to match the sounds, and as time goes on, the game gets faster and faster. The longer the player lasts, the more points he or she gets for matching sounds. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: Windows 95 or higher operating system; Microsoft DirectX version 8.0 or higher.
Southpaw Fishing Game (Model 1826)
The Fishing Game, model 1826, is designed to promote eye hand coordination and perception training for individuals with a physical disability. Made with washable hook and loop fabric, it only takes a touch of the fishing hook to catch one of the fish. The pole has an adjustable slide weight to provide full range proprioceptive feedback and is sized to fit clients' hands of all sizes. The kit comes with one fishing pole, two starfish, two seahorses, two fish, one weighted fish, extra fish fabric
Speech Lingo is a speech training program designed for use with individuals with communication and cognitive disabilities. The program includes eight sets with cards for two sounds in each set. Each separately boxed, each set includes 12 pre-printed playing boards with realistic illustrations, 12 cards with corresponding cutout pictures, and instruction sheet with alternative uses. The program can be used as a bingo or matching game, to practice visual recognition, to create stories using the pi
Stomper (Wheelchair Version)
Wheelchair accessible action oriented game. Light board, containing large colorful squares which flash on and off, is at wheelchair users height. The object of the game is to hit the colored panel which is lit. Lights and musical sound effects accompany the game play; the score lights up the front panel. The game can be customized for specialized visual or audio responses or varying speeds.
Taco Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine what color ingredient they receive to fill their folded laminated taco. The set includes six laminated mats, 180 playing pieces, and dice. Holding the taco shell in the hand promotes arch development and proprioceptive awareness. Filling the shell develops fine moto
Tater Toss is a game designed for use with children with upper extremity or perceptual disabilities. This "hot potato" game enables players to work on passing and tossing skills as well as body awareness and postural stability by playing in different developmental positions. Whoever is holding the when its timer runs out and the bell rings is out.
Toss 'n Go
Toss 'N Go is an educational game desighed for use by children with neurological, upper extremity, fine motor, learning, or eye-hand coordination disabilities. This multipurpose physical and cognitive game assists children in learning different methods of fastening in a normal developmental sequence; offers training in letter, number, color, and shape recognition; and reinforces fine- and gross-motor skills. The child catches the foam-filled die, undoes the fastening device (zipper, buttons, buc
Treats Game Assortment
The Treats Game Assortment is an eye hand coordination activity set designed for use with children with fine motor or perceptual disabilities. This set of easy-to-understand games requires players to throw a die to determine how many pieces they receive to place on their laminated mats. The object is to cover the mat with pieces. Players pick up the small pieces and put them in position, strengthening fine motor and grasping skills. The set includes one mat from each of the following games: Coo
Tricky Fingers is an eye hand coordination activity designed for use by individuals with fine motor disabilities. The child uses his or her fingertips to manipulate marbles enclosed in a puzzle tray to create a pattern matching that on a pattern card. The set includes two puzzle trays and 14 pattern cards.
Twist & Shout Addition
Twist & Shout Addition is an educational toy designed for use by children between the ages of four and nine years with cognitive or learning disabilities. Designed to teach and quiz the addition tables from 1 through 12 using one number set at a time, this self-contained talking tube-shaped unit offers teach and quiz modes and four games and appealing music. The unit keeps score and congratulates children on every correct answer and provides the answer when help is needed.Answers are both he
Twist & Shout Multiplication
Tist & Shout Multiplication is an educational toy designed for use by children between the ages of seven and ten years with cognitive or learning disabilities. Designed to teach and quiz the multiplication tables from 0 through 12 using one number set at a time, this self-contained talking tube-shaped unit offers three games and appealing music. Game one requires the child to build an equation, then to press the "activator" button to hear the equation and its solution and see the answer on t
Twist & Shout Phonics
Twist & Shout Phonics is an educational toy designed for use by children between the ages of four and seven with cognitive or learning disabilities. Designed to teach and quiz letters, phonics, and spelling, as well as helping to build vocabulary, this self-contained talking tube-shaped unit offers four games and appealing music. Game one teaches letters and phonic sounds to a funky beat. Game two quizzes children on what they have learned, requiring them to press a button to select the corr
Visual Memory Game
The Visual Memory Game is a memory improvement activity designed for use with individuals with cognitive disabilities. This activity consists of a wooden tray with 16 recessed circular "hiding spots" and lids with knobbed handles. Stickers, pictures, small shapes, small candies, etc. can be hidden in the recesses to create a memory activity. DIMENSIONS: The board is 12 x 12 inches and the lids are 1.75 inches deep.
Watermelon Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many seeds they receive to place on their laminated watermelon mats. The object is to cover the watermelon slice with seeds. Players pick up the seeds, strengthening fine motor and grasping skills. The set includes six laminated mats, 180 playing pieces, and
Web Chase (Model 1-08460-00)
Web Chase, model 1-08460-00, is a tactile board game designed for use by individuals who are blind or have low vision. This game develops important tactile skills in a fun, recreational context. In the game, children play as spiders trying to capture insects in a web. When the last insect on the game board has been captured, the spider having the greatest number of prey or value of prey in its lunch tray is the "Master of the Web." As players navigate their hungry spiders through an insect-laden
Whatever Next! is a dame designed for use with children with mobility and neurological disabilities. This board game incorporate dice throwing, turn-taking, moving pieces, and drawing cards with such activities as imitating, motor planning, jumping, hopping, balancing, and crawling for proprioceptive and vestibular input.
The Wheel-R-Dealer is an automatic card dealer designed for use by individuals with fine motor, grasping, or upper extremity disabilities or arthritis. This handheld device deals cards face down or face up, depending on the game and position. Features include a light touch trigger and smooth precision motor that deals 52 cards from first to last. When enclosing the entire deck, the device reduces the chance for deck-follies or loose cards.
Windup Fishing Game
The Windup Fishing Game is eye hand coordination activity designed for use by children with cognitive, neurological, or fine motor disabilities. Winding the unit up sets the fish in motion and players use the magnetic pole to try to catch a piece.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Bent wire and hook game to test the steadyness of the hand. Wire from a wire coat hanger, fastened onto a wood base 1/2 by 4 by 8 inches, and bent into up and down shapes; and a wire hook with a diameter of 1 inch pushed into a handle of 1 inch diameter dowel. The hook is looped around the wire and moved along it with the object of not touching it. Includes instructions and drawings. COMMENTS: Could be modified to buzz or cause a light to flash when th